Unoriginality: A Writer’s Biggest Fear

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The past few days something has started growing on my mind. I don’t know what planted the seed, as it’s not something I had thought about too much beforehand. Maybe it’s the fact that I’m turning 25 in a few months and the “quarter-life crisis” machine is starting to spin its wheels. Whatever did it brought fertilizer though because it’s wrapped it’s tendrils around my brain and won’t let go. Hopefully writing this post out will help loosen the grip and let me think about other, more pressing, issues like whether it’s time I should finally get out of bed at 9am or what type of tea I’m going to have today.

What’s been growing on my mind is the idea and fear that I am completely unoriginal.

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The Floor is Jelly – Everyone Should Play This

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What if the floor was jelly? Ian Snyder’s answer to that question is a fanciful, giggle-inducing romp with physics. After two years of working on the puzzle platformer, it was finally released in January 2014. As a rule, I get easily frustrated with platformers. I’m pretty terrible at them for whatever reason. Despite this, there are a small number of platformers that I really love and The Floor is Jelly has wiggled its way into that distinction. If I had to pick one word to describe this game it would be “delightful” because that word can describe any aspect of this game: art style, music, game mechanics and level design.

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Eidolon – A Hunger for Lore

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I had to pull myself away from Eidolon in order to write this review. The day I got the game I didn’t even realize I had played for hours until I heard the door open when my husband came home from work. I looked around and realized that night had come and the house was already dark. I was so absorbed into the game and story that time just passed by.

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The Birth of a Genre: Procedural Death Labyrinth

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In the past few years, the roguelike genre has exploded with popularity. However some people dislike the prevalent use of the term “roguelike” to describe procedurally generated games with permadeath due to the genre’s long established traditions such as ASCII art and turn-based action. But as the genre gains popularity some work to bring a more appropriate term that suits all of the popular modern “roguelike-likes”.

But where did the term roguelike start?

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No More Let’s Plays

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My original plan for my YouTube channel in 2015 was to come back from my four-month-long slump with a vengeance. I was going to get everything back on schedule, finish up series that had been dragging out, and start up new, exciting series too. However I also want 2015 to be a year of introspection and time management. So I have to ask myself, is doing Let’s Plays a good use of my time?

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First Impressions of the SteelSeries Siberia V2 Gaming Headset

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The past three or four years I had been using the same headset: the Corsair 1500 Vengeance wired headset. As a person with a small head and thick framed glasses, it is always difficult for me to find comfortable headsets that also provide good quality. So usually when I find a set that works, I keep buying that same set when the old pair wears out. Thus was the case with the 1500s. They provided good sound quality, didn’t try to pull my ears off my head, had nice soft velvet ear cups, and of course a pretty great quality microphone for a gaming headset. However the problem I always encountered with the 1500s was that the cable on either side of the in-line volume/mute button would wear out within a year or so. This last pair I had lasted two years, so they have been getting better. But when it came time to replace them I decided to opt for something different. The SteelSeries Siberia V2.

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New Kid on the Megaserver

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Starting a new MMO can be daunting. Sure, some things can and often are very similar across a number of games within the genre: class roles, the questing system, crafting, dungeons, etc. However each MMO does things slightly differently so that even MMO veterans may need time adjusting when delving into a new game. This is the place I currently find myself in with Guild Wars 2. I’ve been playing for a little over three months now and while I have certainly learned tons about the game in that time span, I realize that I still have heaps more to learn and figure out about the game. And for me, learning the game and discovering its intricacies and quirks can be very fun! Especially when I have other people to play the game and enjoy those discussions with.

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Guild Wars 2 Character Progress

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Since the last time I posted a Guild Wars 2 Character Progress report, a lot has happened for me and GW2. We started the Guild Wars Players site up and Drac (and eventually Ethelros, too) and I started podcasting as Guild Wars Players News. It’s been awesome and GW2 still has me in a tight grip. I’d play all day if I could. And I have some days, as you might be able to tell from my characters…

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I’m a Bad YouTuber

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I’m taking this week off videos in an attempt to get back to being a Good YouTuber. Because I have been a pretty bad YouTubuer the past few months. Back in August I was doing a really good job of putting out a bunch of videos every week on schedule and having a bunch lined up in advanced. Then I went on my near month-long vacation and my YouTubing groove has been off ever since.
It’s already late Tuesday afternoon and I’m behind on this week’s videos. Again. So I’m going to try taking this week off from posting any videos. Note: I said posting any videos. The rest of this week I’m going to be recording and editing and getting a backlog of videos going. I’m hoping that this gets me back into my Good YouTuber groove where I can post lots of videos every week on a schedule.
As always, if you have questions, concerns, et cetera please feel free to comment. I’ll answer to the best of my ability.
See you around the internet!